51. Oathmark: Battlesworn

I’m still not getting a review writer, but as the already 3rd supplement is published for Oathmark, I thought that I make a short series about them. Let’s start with the first one, because (to spoiler my post) its leaves a better feeling at the end if we get the worst things first. And Battlesworn is the worst of the Oathmark series…


50. Long time ago in a galaxy far away...

…I promised myself, that I wont start anything new, until I don’t finish my open projects. I kind of kept it (kind of… but that’s another story). But it looks like that I vaccinated my kids with attraction towards tabletop gaming. And Star Wars (do you see the double meaning of the title?). And those two things can only lead to one destination: Star Wars Legion.


49. Painting zombies

The second easiest to paint miniatures are (after skeletons) probably zombies. They don’t need too many colors, can be dirty, so the basics of painting them are pretty easy. But unlike skeletons, where bone is bone, so the colors are pretty similar for everybody, zombies can be imagined in much greater variation. I would like to present here my interpretation, which fits my picture of them, but as said, the process could be used with other colors to.


48. Big bad blanchitsu behemoth

Grimdark is written on the flag of GW (between a lot of skulls and £-signs), but who really made this style, was John Blanche (as a GW employee), so its also called blanchitsu. What does it mean? I dont want to write an essay about its core elements (as if I could...), if you're interested in it, I would recommend to read more about it, for example here. But just a sort summary, that we can go on: its a dirty, dark, sinister looking (okay, lets call it grim) painting style.


47. Seventyfive

I know, this is not a real post, but I achieved a very important point this week: I varnished 75 miniatures! 75 ready! 75 less to paint!

There are plus 5 miniatures, which needed re-varnishing (were too glossy). But also 10 forest pieces (where varnish should help prevent the foliage from baldness). Content is coming!


46. The easiest, quickest and most versatile terrain pieces

The title is a little bit of a clickbait, but just a little bit… Because what I made lately is really-really quick and easy to make (took me maximum 10 minutes per piece), and its usable not only for different genres, but for different scales too! What could be more versatile than this? But what could this magical terrain piece actually be? Well, the solution is: a rock! Like a real rock!


45. Trees and bushes

Last time I wrote about modular ruins, now I want to take a look on my trees and bushes. It might end up being a pretty short post, or like a showcase. Because Im mostly not really satisfied with my results... So to write a tutorial about bad methods may not be very useful. However a "How not to make it" could be edifying...


44. Modular ruins

I think we can agree, that terrain is the second most important (physical, because, You know, the rules...) thing in tabletop games (very closely after the miniatures, and far before banners). Until now, all my terrain was only shown in the background of the photos (except the part 1 and part 2 of the modular wooden fort), but now I'm planning to write some posts about terrain. One obvious choice is making it in chronological order, so lets start with a very versatile terrain pieces: modular ruins.


43. Descent showcase

In the last post, I showed some solutions for storing and organizing ideas for complicated (dices, tokens, cards, tiles, miniatures, other thingies) board games, especially for Descent (Journeys in the dark second, and so on...). Since then, I received a lot of requests, to show my painted miniatures... Actually not, but I will show them anyway.


42. Storage of Descent (tokens, cards, tiles, dices, miniatures...)

As I mentioned in my introduction, my first ever tabletop game I played was Frostgrave (because my love for Warhammer before was only platonic), and I just had boardgames before. But there is a missing link... A game which lures board gaming people to tabletop games, I think that the proper terminus technicus is "gateway game". A game in a fantasy world with stories, heroes, monsters, villains and, the most important miniatures: Descent (Journeys in the dark second edition).